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cover image ESSENTIAL VISUAL C++ 4

Mickey WILLIAMS

Series: The Essential Series

Publisher : Sams Pub. - Indianapolis, IN

Bibliographic :

DESCRIPTION :

This is the perfect guide to getting started in Visual C++ programming. Loaded with essential information in an easily understood format, it familiarizes the novice computer user with the Visual C++ environment while still providing essential information for veteran users serious about Visual C++ programming.

Covers the Latest Version for Windows

CONTENTS :

Overview * Introduction

PART I The Visual C++ Development System 1.Introducing Visual C++ 4 Developer Studio 2.Exploring Developer Studio 3.Writing Simple C++ Programs

PART II The C++ Language 4.C++ Basics 5.Control Structures and Classes 6.Arrays, Strings, and Polymorphism 7.Scope, Pointers, and Lifetime in C++

PART III The Microsoft Foundation Class (MFC) Library 8.Object-Oriented Design and Virtual Functions 9.MFC Base Classes 10.Templates and the Standard Template Library 11.Collection Classes 12.Exception Handling and RTTI

PART IV The Windows Environment 13.Using Visual C++ for Windows Programming 14.Messages and Event-Driven Programming 15.Menus 16.Dialog Boxes

PART V Control Classes 17.Button Controls 18.Using Edit Controls 19.Using List-Box and Combo-Box Controls 20.Using Image Lists and Bitmaps

PART VI View Classes 21.Tree Views 22.Up-Down, Progress, and Slider Controls 23.Control Bars 24.List View Controls 25.Document/View Architecture 26.Using Form Views 27.Multiple Views 28.Split Views

PART VII The Graphics Interface 29.Device Contexts 30.Using Pens 31.Brushes 32.Fonts 33.Icons 34.Cursors

PART VIII Miscellaneous Topics 35.Printing 36.Using Property Pages and Property Sheets 37.Rich Edit Controls 38.Subclassing and Superclassing Controls 39.Owner Drawn Controls 40.Using OLE Controls 41.Serialization 42.Serialization and Document/View

Index


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